Master thesis projects

We are looking for talented and motivated students to work with the VirtualCity@Chalmers team. Several thesis projects are available, ranging from game programming (Unreal Engine) to modeling and simulation.

We offer a great opportunity to work in a cutting-edge research project and combine state-of-the-art technologies with fundamental computational methods. Depending on external funding the position can be extended after graduation. The starting date is “as soon as possible”!

Some proposed general topics include:

• VC@Chalmers implementation (Unreal Engine, C++ or any Web-enabled API). • Computational Fluid Dynamics visualisation in Unreal Engine.
• Virtual Reality capabilities in Unreal Engine.
• High Performance Computing extensions to of VirtualCity@Chalmers.
• BigData extensions to VirtualCity@Chalmers.
• Turbulence modeling for urban scale simulations.
• Case Study: Fluid-structure interaction simulation for ”Linbana Göteborg”.
• Case Study: Flooding simulation for Frihamnen.
• Traffic simulation based on synthetic population models.
• Simulation of pollution on the urban scale.
• Procedural/algorithmic generation of cities in Unreal Engine.

Visit http://virtualcity.chalmers.se for more information.

For questions and applications, please contact:
Anders Logg, logg@chalmers.se
Vasilis Naserentin, vasilis.naserentin@chalmers.se, +46 (0) 31 772 6381

In January 2018, Chalmers launched the interdisciplinary project VirtualCity@Chalmers. The project is initiated by the Area of Advance Building Futures and aims to build a virtual twin of the two campus sites modeled as an immersive 3D world. We are currently building our prototype. Some of the main features include real-time coupling to some of Chalmers’ simulation/research software platforms and MR/VR capabilities visualised and powered by Unreal Engine.

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logg Written by:

Anders Logg is Professor of Computational Mathematics at Chalmers University of Technology. His research interests are adaptive finite element methods, high-level automating software systems for solution of PDE, domain-specific languages and compilers in scientific computing, and applications in biomedicine, general relativity, and architecture. Logg is head of the unit for Computational Mathematics and excellence profile leader within Chalmers Area of Advance the Built Environment. He is director of the Swedish Network for Mathematics in Industry and member of the EMS Applied Mathematics Committee and the Swedish National Committee for Mathematics. He is co-founder and a core developer of the FEniCS Project, a leading open-source software for automated solution of PDE. Logg works part-time as scientific advisor to Fraunhofer-Chalmers Centre and Simula Research Laboratory.

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